How it works

Prize Draw Rules

Last updated: 13 October 2026

Promoter & eligibility

  • Promoter: AMPUP LTD (company number NI730300).
  • Who can enter: residents of the United Kingdom (England, Scotland, Wales and Northern Ireland) aged 18 or over. Age is checked on your profile and again before any prize is paid.
  • Closing dates: each draw's closing date and time (UK time) is shown on its competition page and in the Draw Room.

How a draw works

You buy tickets for a live prize draw. Each draw closes at the date and time shown on its competition page. Winners are picked from a deterministic shuffle seeded by the official EuroMillions result for a date announced before the competition closes. The draw takes place within 2 days of closing, once that EuroMillions result is published. 1st place wins the cash prize; everyone else has their entries converted to Arena tokens.

If a draw undersells: the draw still goes ahead at the advertised closing time and the advertised prize is awarded in full, however many tickets are sold. Draws are not extended, postponed or reduced.

Buying tickets

Paid tickets are bought in bundles. When you checkout, you are redirected to Nochex, our payment provider, to complete payment securely. Nochex handles your card details; we only receive confirmation that the payment was successful so we can allocate your tickets. Tickets are non-refundable once allocated unless required by law.

Per-user spend cap

Each draw limits how much a single user can spend to 7.5% of the advertised prize or £500, whichever is lower. The cap is cumulative across every purchase you make for that draw — the cart warns you when a bundle would push you over the limit.

The spend cap limits what you pay. Bonus tickets from boosts don't count towards it.

Discount vouchers

  • A voucher takes its percentage off the full price of the first 10 tickets in a purchase. Any tickets above 10 get the normal bundle discount.
  • Best price always wins: if the normal bundle price is already cheaper, the voucher isn't used and stays in your account.
  • One discount voucher per draw per person.
  • The minimum payment is £0.40 after discounts.

Sales milestones

Milestones count paid tickets sold only (free and bonus entries are not counted):

  • 50% sold: everyone in the draw at that moment gets 1 free Mega token, with an in-app message and an email.
  • 75% sold: 10 runners-up win cash — the next 10 players after 1st place in the shuffle order. Each gets 5% of the prize on draws under £2,500, or 2.5% on draws of £2,500 and above.
  • 100% sold: runner-up cash doubles, everyone in the draw at that moment gets 1 free Super Mega token (in-app message and email), the Arena jackpots get a boost of 2% of the prize, and the draw moves to the very next EuroMillions draw (Tuesday or Friday). For example, a draw due to close on Tuesday that sells out on Thursday is drawn on Friday.

Winner selection

  • Deterministic shuffle seeded by the official EuroMillions draw.
  • One winner per user — duplicate positions are skipped.
  • The official result and EuroMillions proof are published on the Draw Room page for every completed draw and can be independently verified.

Cash & token prizes

  • 1st place: 100% cash of the advertised prize.
  • Runners-up (2nd to 11th): win cash once 75% of paid tickets have sold (see Sales milestones). Below 75%, there is no runner-up cash.
  • Every entrant except 1st place also gets the normal token conversion on their entries. There are no extra token multipliers for any place.

Losing entries convert to Arena tokens

Applies to every entrant except the 1st-place winner. All your entries for that draw — paid and free — are counted together and converted at draw time:

The first token costs the base amount, and every token after that costs twice as many entries as the one before:

  • Mega tokens: 4 entries → 1, 12 → 2, 28 → 3, 60 → 4
  • Super Mega tokens: 10 entries → 1, 30 → 2, 70 → 3, 150 → 4

Example: 12 entries = 2 Mega + 1 Super Mega. Fewer than 4 entries earn no tokens. You can also get tokens from the free daily drops and referrals.

Arena wheels

Tokens are spent on the Arena page. There are two wheels:

  • Mega wheel (1 Mega token per pull) — can land on nothing, a free respin, a 25% discount voucher, a x1.5 ticket boost, a Super Mega token, or the Cash Drop (only while it is live).
  • Super Mega wheel (1 Super Mega token per pull) — can land on nothing, a 50% or 60% discount voucher, a x2 or x3 ticket boost, 2 Mega tokens, a free reroll, or the Jackpot.

You can hold one unused ticket boost and one unused discount voucher from each wheel at the same time. While you hold one, that type of prize is taken off that wheel for you and its chance is shared across the other prizes. Free respins, free rerolls and Super Mega tokens are each capped at a 1 in 5 chance; anything above that cap goes to "nothing". Each wheel is separate, so a Mega reward never blocks Super Mega prizes. Vouchers and boosts expire 7 days after they are won. Your own current odds are always shown on the Arena page via the (i) icon.

Cash Drop: a cash prize pot on the Mega wheel, funded from a small share of ticket sales. MegaComp sets the prize per winner and the number of winners; the Drop goes live as soon as the pot holds enough to pay every winner (for example, £25 × 10 winners goes live at £250). A banner then appears across the site with the prize amount. You can win the Drop once per Drop. While it is live, you can spin the Mega wheel up to 10 times per hour with tokens (free respins don't count). The Drop's chance adjusts automatically so it lasts about two hours, and it locks again the moment the last prize is won.

Free daily tokens: every day at 12:00 noon (UK time) you can claim 1 free Mega token from the Arena page. Claim on 7 days in a row and you also get 1 bonus Super Mega token; missing a day restarts the streak. Unclaimed drops don't stack — claim before the next noon drop.

The Jackpot

The Jackpot can be won on any Super Mega spin at 1 in 48,000. To guarantee it drops before its displayed amount, a random drop point is set each time it resets. Once reached, the next Super Mega spin wins it. The Jackpot is funded by 3% of ticket sales and may be boosted by MegaComp at any time.

When the Jackpot is won, the winner takes the full amount and it restarts from £300 plus anything carried over above its last cap.

Free entry on paid prize draws

Every paid prize draw has a no-purchase-necessary free-entry route. Free entries are drawn with exactly the same odds as paid entries.

Free entries and bonus tickets from boosts are added on top of the paid ticket supply and never reduce the number of tickets available to buy.

Odds shown on each competition reflect all entries: paid, free and bonus.

Cash Ladder Level 1 is always a free-entry draw: one free entry per player, up to the player limit shown on the draw. No tickets are sold on Level 1. 1st place wins the cash prize, and every other entrant gets 1 Super Mega token.

  • One free entry per player per draw. Once your account is set up, you can claim it on any eligible draw with one tap.
  • Verified accounts only. Every player confirms their email and a UK mobile number by SMS code when they sign up, so there's no extra check when you claim.
  • One number per account. A phone number can only verify a single account. Attempts to reuse a number on another account are rejected.

Referral rewards

Referrals run on a rolling 10-step cycle. Rewards mint only after your referred friend completes their first paid ticket purchase. Arena token entries from a referred user do not count.

  • 1st referral — 5 Mega tokens
  • 3rd referral — 2 Super Mega tokens
  • 6th referral — 4 Super Mega tokens
  • 10th referral — 8 Super Mega tokens, then the cycle resets to 0 and starts again

No weekly cap. Every full cycle repeats the same ladder.

Prize delivery

We contact winners by email within 2 days of the draw. Cash prizes are paid to the account owner using the details provided during fulfilment. Physical prizes are shipped to the address on file.

You must respond to our fulfilment request within 28 days. If a winner doesn't respond, or fails the age or eligibility checks, within that time, the prize is forfeited. If 1st place forfeits, the 2nd-place entry moves up to receive the cash prize and also keeps the tokens already credited to them. If that entry also forfeits, the prize passes down to the next eligible entry in the same published shuffle order.

Cancellations

If a prize draw is cancelled, every paid entry for that draw is refunded in full to the original payment method.

Changes to these rules

We may update these rules from time to time. Changes never affect a draw that is already open, except where required by law. Because the Arena wheels and jackpots run continuously, any change to wheel odds or jackpot rules will be announced in advance and will not affect tokens or rewards you already hold. The "Last updated" date at the top of this page reflects the latest change.

See also our Terms of Service.